Drop

abstract class Drop(val rarity: DropRarity, val chance: Double, val item: Identifier, var amount: IntRange) : Chance(source)

Inheritors

Constructors

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constructor(rarity: DropRarity, chance: Double, item: Identifier, amount: IntRange)

Functions

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fun clone(): Drop
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fun dropRngesusReward(player: MacrocosmPlayer): ItemStack

Properties

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open override val chance: Double
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