Player Deal Damage Event
class PlayerDealDamageEvent(val player: MacrocosmPlayer, val damaged: LivingEntity, var damage: Float, var crit: Boolean, val kind: DamageKind, var isSuperCrit: Boolean = false) : Event, Cancellable(source)
Constructors
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constructor(player: MacrocosmPlayer, damaged: LivingEntity, damage: Float, crit: Boolean, kind: DamageKind, isSuperCrit: Boolean = false)