PlayerDealDamageEvent

class PlayerDealDamageEvent(val player: MacrocosmPlayer, val damaged: LivingEntity, var damage: Float, var crit: Boolean, val kind: DamageKind, var isSuperCrit: Boolean = false) : Event, Cancellable(source)

Constructors

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constructor(player: MacrocosmPlayer, damaged: LivingEntity, damage: Float, crit: Boolean, kind: DamageKind, isSuperCrit: Boolean = false)

Types

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object Companion

Functions

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open fun callEvent(): Boolean
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@NotNull
open fun getEventName(): @NotNull String
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open override fun getHandlers(): HandlerList
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open override fun isCancelled(): Boolean
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open override fun setCancelled(cancel: Boolean)

Properties

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val damaged: LivingEntity
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