DamageKind

Enum to identifier type of damage.

Currently, all the kinds except for MAGIC are used, but the magic type is intended to be used in the reworked Damage V2 system.

Entries

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The damage is dealt by melee hits

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The damage is dealt from magic

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The damage is dealt from bows/shortbows/longbows/crossbows/ballistas etc.

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The damage is dealt artificially

Functions

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Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.

Properties

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