Package-level declarations
Types
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A persistent data type that allows you to store NBT compounds inside.
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open class EntityBase(val name: Component, val type: EntityType, val pool: LootPool, val experience: Double, var baseStats: Statistics = Statistics.zero(), var baseSpecials: SpecialStatistics = SpecialStatistics(), var mainHand: MacrocosmItem? = null, var offHand: MacrocosmItem? = null, var helmet: MacrocosmItem? = null, var chestplate: MacrocosmItem? = null, var leggings: MacrocosmItem? = null, var boots: MacrocosmItem? = null, disguiseSkin: String? = null, sounds: EntitySoundBank? = null, val rewardingSkill: SkillType = SkillType.COMBAT, val playerFriendly: Boolean = false, val disguiseProfile: WrappedGameProfile? = null) : MacrocosmEntity
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class EquipmentDelegate
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