FishingPool

class FishingPool(creatures: List<SeaCreature>, treasures: List<FishingTreasure>, trophies: List<TrophyFish>)(source)

Constructors

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constructor(creatures: List<SeaCreature>, treasures: List<FishingTreasure>, trophies: List<TrophyFish>)

Types

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object Companion

Functions

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fun announceTreasure(treasure: FishingTreasure, player: MacrocosmPlayer, hook: FishHook)
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fun announceTrophy(trophy: TrophyFish, player: MacrocosmPlayer, hook: FishHook)
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fun roll(player: MacrocosmPlayer, hook: FishHook)
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fun summonSeaCreature(creature: SeaCreature, player: MacrocosmPlayer, hook: FishHook)