calculate True Received
Calculates true damage that will be received
Return
damage that is actually going to be dealt, including the resistances
Parameters
amount
amount of incoming true damage
stats
statistics that will be used for calculations.
Statistics that are used:
Statistic.DAMAGE_REDUCTION -> whole multiplier
Statistic.TRUE_DEFENSE -> (true defense) / (true defense + 100) multiplier
The damage reduction may not be less than 1% or more than 95%